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06/23/2009, 12:25 AM
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#41 (permalink)
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Quote:
Originally Posted by alundre
Seriously though....Do you guys have an iphone, ipod touch, or have a friend that has one? Is it just me or does it really seem that some folks seem to enjoy the hunt for good apps more than the apps themselves? I don't know a single person that has more than 4 pages of apps on the iPhone (including the apple apps) but I will admit, even on my iPod touch...there is just something about looking through tons of apps looking for a diamond in the rough.
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Just 30 percent of people who buy an iPhone application actually use it the day after it was purchased, according to Pinch Media, which analyzed over 30 million downloads from Apple's App Store. And the numbers plunge from there: after 20 days, less than 5 percent of those who downloaded an application are actively using it. The drop-off is worse for free applications.
Most iPhone applications gathering dust | Apple - CNET News
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06/23/2009, 03:17 AM
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#42 (permalink)
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Flash 10 (beta) coming October
Just caught this over at WMExperts (PreCentral.net sis site)
http://www.wmexperts.com/adobe-flash...coming-october
Announced at the Adobe Earnings call is most major mobile platforms (except one *cough, iPhone, cough*...) are getting Flash 10 beta come October, webOS included.
Yay, I contributed something despite being still stuck with my Mogul until... zomg... November 1st! Score.
I'm sure Dieter'll serve this up in the AM, but for us night owls, cheers!
Last edited by ananimus; 06/23/2009 at 03:18 AM.
Reason: typo
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06/23/2009, 03:19 AM
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#43 (permalink)
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Palm better optimize the OS and browser before then or everything will be crawling with flash enabled.
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06/23/2009, 03:24 AM
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#44 (permalink)
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Quote:
Originally Posted by Aridon
Palm better optimize the OS and browser before then or everything will be crawling with flash enabled.
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I've run Flash 7 on my Mogul (400 MHz ARM, 64 MB RAM). I'd be surprised if the Pre's hardware can't handle 10 with ease though it may need to be the only card for seamlessness, whatever the jibes about the OS.
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06/23/2009, 03:27 AM
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#45 (permalink)
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this is awesome news!
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06/23/2009, 03:29 AM
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#46 (permalink)
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Quote:
Originally Posted by Aridon
Palm better optimize the OS and browser before then or everything will be crawling with flash enabled.
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That's the whole idea of the new mobile version of Flash. To get Flash to run on mobile phones without killing them - load wise.
__________________
Tom
Pilot Pro --> M100 --> Treo 600 --> Treo 700p -- > Pre
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06/23/2009, 03:39 AM
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#47 (permalink)
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What a beautiful thing that is! I assume Adobe will take care of most of the optimization as it considers the platform use. Surely they won't launch a uber-power hungry browser support on a mobile platform. Right?
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06/23/2009, 03:43 AM
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#48 (permalink)
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Quote:
Originally Posted by jmichaelb722
What a beautiful thing that is! I assume Adobe will take care of most of the optimization as it considers the platform use. Surely they won't launch a uber-power hungry browser support on a mobile platform. Right?
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Keep dreaming. It may be more streamlined than a desktop version getting a half *** port but if you think it will run without noticeable performance hits you are nuts.
As it stands the Pre has frame rate stutters with just the book marks open at times much less trying to run full flash. Palm has a lot of work to do with its browser as evidence by recent speed tests with other devices.
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06/23/2009, 04:08 AM
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#49 (permalink)
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Great news indeed.
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06/23/2009, 04:13 AM
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#50 (permalink)
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06/23/2009, 04:20 AM
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#51 (permalink)
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Quote:
Originally Posted by TR30
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Oh, snap. And by Mannyman. My bad.
Thread close, plzkthx.
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06/23/2009, 04:38 AM
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#52 (permalink)
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Quote:
Originally Posted by ananimus
Oh, snap. And by Mannyman. My bad.
Thread close, plzkthx.
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It's all good.
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06/23/2009, 04:48 AM
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#53 (permalink)
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Don't see why it shouldn't work. We are talking about displaying much smaller images than on a desktop version.
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06/23/2009, 07:42 AM
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#54 (permalink)
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According to this article
Flash 10 for smartphone beta coming this October
the 2 OS' that weren't included in "last count" were RIM and iPhone OS. It surprises me RIM isn't on that list.
edit: and if Adobe can do flash, Microsoft can do silverlight. I want silverlight for my Pre. So I can watch netflix movies over the air.
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06/23/2009, 08:06 AM
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#55 (permalink)
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Quote:
Originally Posted by enjoyingsilence
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edit: and if Adobe can do flash, Microsoft can do silverlight. I want silverlight for my Pre. So I can watch netflix movies over the air.
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Er, well, porting code to run on another platform is not always that easy.
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Software Developer
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06/23/2009, 08:09 AM
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#56 (permalink)
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Quote:
Originally Posted by Fishous
Er, well, porting code to run on another platform is not always that easy.
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I never said it was "easy" by definition. however.
Microsoft ported silverlight to OSX. Microsoft employs a litany of developers, programmers, and minions. OSX = microsoft's biggest competitor.
They have the resources to do it, no doubt.
the trade off is - is there interest, that makes the Pre & WebOS worth the port?
see this wiki: works are underway to bring silverligh to symbian and windows mobile. and open source projects are underway to bring it to linux. it can be done.
http://en.wikipedia.org/wiki/Microsoft_Silverlight
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06/23/2009, 08:17 AM
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#57 (permalink)
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Quote:
Originally Posted by TomD
That's the whole idea of the new mobile version of Flash. To get Flash to run on mobile phones without killing them - load wise.
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Doesn't hurt to make it even faster.
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06/23/2009, 08:38 AM
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#58 (permalink)
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i'm torn... love it, but at the same t ime, don't want mobile flash web ads w/o adblock =(
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06/23/2009, 09:20 AM
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#59 (permalink)
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Quote:
Originally Posted by enjoyingsilence
I never said it was "easy" by definition. however.
Microsoft ported silverlight to OSX. Microsoft employs a litany of developers, programmers, and minions. OSX = microsoft's biggest competitor.
They have the resources to do it, no doubt.
the trade off is - is there interest, that makes the Pre & WebOS worth the port?
see this wiki: works are underway to bring silverligh to symbian and windows mobile. and open source projects are underway to bring it to linux. it can be done.
Microsoft Silverlight - Wikipedia, the free encyclopedia
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I would never go by what wiki says.....as it has been reported(wish I had the link to the report) that Adobe wants to completely do away with Silverlight. They want a full functional flash for mobile phones.
Now will Apple eventually get a form of flash? Most likely. But my feeling is that it will be a very waterdowned, or strictly handicapped version....for if Iphones had full flash it would pretty much go into direct competition with the app market.
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06/23/2009, 09:24 AM
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#60 (permalink)
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Quote:
Originally Posted by titansluvpre
I would never go by what wiki says.....as it has been reported(wish I had the link to the report) that Adobe wants to completely do away with Silverlight. They want a full functional flash for mobile phones.
Now will Apple eventually get a form of flash? Most likely. But my feeling is that it will be a very waterdowned, or strictly handicapped version....for if Iphones had full flash it would pretty much go into direct competition with the app market.
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To be honest *and blunt*, I could care less if silverlight goes away, as long as netflix adopts flash  And it works on my phone.. Catch my drift? edit: I'd like to add, silverlight is a heck of a lot easier to code for than flash, due to it's inherent integration and compliance with HTML 5. Flash is a pain.
Also, it's possible that the "full version" of flash (if you can call it that at the moment) that WebOS is slated to get, could compete with our own app store.
As for RIM not getting it, or at least, not on the announcement/partner list: personally, their java-based os is possibly not efficient enough to handle it, lol.
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